ÖZGÜR

AVLAMIŞ

3D ARTIST

Work permit exemption (Polish bachelor graduate)

SUMMARY

I’m a 3D artist with over 8 years experience in modeling and environment creation for architecture and product visualization. I experienced at concept design, topology, UV mapping, and texture baking to deliver visual assets on schedule. I worked smoothly with concept artist, architect and agencies in fast‑paced pipelines. Continually refine my skills in 3D modeling and photorealistic rendering.

SKILLS

3D Modeling & Sculpting

• Cinema 4D, ZBrush, SketchUp

Texturing & UV Mapping

• Substance 3D Painter

Composition

• After Effects

Digital Drawing & Concept Art

• Illustrator, Photoshop, AutoCAD, Figma

Game Engine

• Unreal Engine 5

Lighting & Rendering

• Redshift, Arnold, Lumion Pro, Twinmotion

Rigging & Animation

• 3ds Max, Maya, MotionBuilder

Understanding of Anatomy & Proportion

Environment & Set Design

3D Printing & Prototyping

EXPERIENCES

The Dust S.A.

2024 – 2024

Intern, 3D Animator

Wrocław, Poland

• Created character animations for "The Inquisitor" game.

• Cleaned up mocap animations in Motionbuilder.

• Learned about mocap animation creation workflow and delivery.

• Worked with complicated animation data sets.

• Experience of creating smooth and organic character animations

• Created over 20 character animations in line with the team requirements.

ESKIWOOD

2023 – Present

Product Manager, Designer & Producer

Wrocław, Poland

• ETSY store (etsy.com/shop/eskiwood) management from concept design to listing managementon.

• Built understanding of visual language in commercial and digital marketing.

• Developed data‑driven decision‑making and market research skills.

• Created optimized contents for SEO to drive traffic and conversions.

• High accuracy 3D modeling for physical products

• Reached sales from zero to 1000+ in 10 months

ARWEE ARCHITECTURAL SOLUTIONS

2018 – Present

Freelancer

Denizli, Türkiye

• Managed project design, visualization and production from scratch to final.

• Documentation and visual assets for agencies, architects and manufacturers

• Mastered multidisciplinary team leadership and quality‑control processes.

• Gained project‑management experience in both B2B and B2C channels.

• Realized budget friendly project

• Working in a tight deadline

• Digital to physical transformation

HARTVON CO.

2018 –2022

Product Manager, Designer & Producer

Denizli, Türkiye

• Led design and production of home décor items in concrete, metal, and wood.

• Managed product design, graphic design, and production.

• Effective, fast and cost-effective visualization through photorealistic rendering.

• Developed leadership skills across end‑to‑end design and production processes.

• Expanded product portfolio from 0 to 50+ items, boosting monthly revenue by 40%.

• Implementing 3D printing, simulations and modeling to R&D steps.

EDUCATION

2022 - 2025

3D Animation & VFX For Film And Games

Uniwersytet Dolnośląski DSW

2003 - 2007

Mechatronic (Automation)

Atatürk Technical H. School

LANGUAGE

Turkish

Native

English

Fluent (C1)

French

Basic (A2)